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90% positive over last 12 months
Blades In The Dark Tabletop Roleplaying Game, 156 months to 9600 months
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Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.- Go to your orders and start the return
- Select the return method
- Ship it!
Purchase options and add-ons
Age Range (Description) | 156 months to 9600 months |
Number of Players | 2 |
Brand | Evil Hat Productions |
Theme | Games |
Material | Cardboard |
About this item
- A fully developed setting complete with maps, factions, NPCs and story hooks to facilitate easy gameplay
- Easily customizable for one-shot games or a long-term campaign
- Enough variety in one book to fuel multiple unique long-term campaigns
- There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them.
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Product information
Product Dimensions | 6 x 1 x 9 inches |
---|---|
Item Weight | 1.89 pounds |
Country of Origin | China |
ASIN | 1613171323 |
Item model number | EHP0030 |
Manufacturer recommended age | 13 years and up |
Best Sellers Rank | #35,780 in Toys & Games (See Top 100 in Toys & Games) #1,038 in Board Games (Toys & Games) |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | May 15, 2017 |
Manufacturer | FLAHC |
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Product Description
Blades in the dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, Vengeful ghosts, the bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? what are you willing to do to get to the top?
From the manufacturer
What are you willing to do to get to the top?
Blades in the dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, Vengeful ghosts, the bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld?
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the game awesome, wonderful, and well put together. They say the system is easy to learn, understandable, and worth investing time to learn. They also say the appearance is well presented, well illustrated, and stunning. Customers describe the system as cool, brilliant, unique, and excellent. They find the action intriguing, provocative, and interesting.
AI-generated from the text of customer reviews
Customers find the quality of the tabletop game to be awesome, well put together, and wonderful. They also say the game looks ridiculously fun, and is an innovative game. Customers also mention that the book is well made and thoughtfully laid out.
"...have to get a map for every encounter they are available and extremely high quality." Read more
"This TTRPG is great fun and is as complicated as you want to make it...." Read more
"Product came in good shape, there is plenty of content in the book for its size, and the company is really awesome compared to some of the others...." Read more
"...First off I have to say this is one of the best put together rpg books I’ve ever had the pleasure of reading...." Read more
Customers find the system easy to learn and understandable. They also say the rules are pretty easy to pick up once you get going. Readers say the game is simple in terms of preparation and playing it compared to other games. They say it's well laid out, dense with information and examples, and inspiring.
"...Use it wisely, but use it.The progression system is very inspiring, with a couple rules that really encourage your players to take..." Read more
"...Very fast paced, very easy to pick up and the world is interesting and engaging, great for anyone who wants to try something new and fun, or is..." Read more
"Product came in good shape, there is plenty of content in the book for its size, and the company is really awesome compared to some of the others...." Read more
"This system is everything I've ever wanted out of a TTRPG. No roll is ever boring, as everything has the potential for consequences arising...." Read more
Customers find the book very well presented, well illustrated, and clear and concise. They also appreciate the stunning content and layout. Readers also say the book is masterfully crafted to fit the vibe of a Rag-Tag Gang. They mention the printing and binding look fantastic and it's nice to hold.
"...system doesn't get bogged down in numbers bloat, the dice are easily readable at any level, and the flow of the game doesn't get broken by everyone..." Read more
"...The binding is perfect, pages easy to read, and the black and white art really pops. Just a joy to read and look through...." Read more
"...It's a really imaginative setting (and system) and it is something very original...." Read more
"...The printing and binding looks fantastic and it's one of those books that's just nice to hold...." Read more
Customers find the system cool, brilliant, and unique. They say it has great concepts and an excellent rule system. Readers also mention that the book itself is solid, inventive, provocative, intuitive, and beautifully done. They also say the system is versatile and imaginative.
"...The setting for Blades in the Dark is very interesting and plays to its systems well...." Read more
"...It really is quite original, and I know we're going to enjoy it. There is only one caveat though, but I feel it's important to mention it...." Read more
"...is rife with opportunities and ideas for the construction of stories, scenarios and even custom..." Read more
"...(though the system is so versatile you could really transpose it over just about any setting/plot)...." Read more
Customers find the action in the tabletop game intriguing, provocative, and well illustrated. They also appreciate the great rule dynamics and philosophical advice that extends beyond the book. Customers also mention that the book features a fully fleshed out dystopian setting with all kinds of open plot hooks. They mention that it has nonstop action and complications.
"...The rules are easy to learn but do not limit playstyle and nuance and the community around the game produces excellent supplementary material...." Read more
"...a game about heists in a dark world, and there are ticking clocks, nonstop action, and complications galore...." Read more
"...Lots of intriguing details, lots of cool speculative-fiction elements. Really, the setting is top notch...." Read more
"...My favorite part is the GM stuff though. You have a fully fleshed out dystopian setting, with all kinds of open plot hooks to play with...." Read more
Customers find the pace of the tabletop game very fast. They also say the world is interesting and keeps things quick and exciting.
"...Very fast paced, very easy to pick up and the world is interesting and engaging, great for anyone who wants to try something new and fun, or is..." Read more
"...checks" for 20 minutes in this system, and the pace is greatly elevated as a result...." Read more
"...Takes a lot of the “planning” out of the adventure too, to keep things quick and exciting...." Read more
"...The system is easy to learn, fast, and straddles the perfect line between rules-light and rules-heavy where there's some complexity, but not enough..." Read more
Customers find the feel of the tabletop game to be soft, with a velvet-like cover. They also say the book has a premium feel and a new book smell.
"Book is very soft hard cover material.Love it." Read more
"...weight, lays nicely open (doesn’t try to close) and the texture of the cover feels silky. It’s easily my favorite recent rpg purchase...." Read more
"The cover almost feels like velvet. Very high quality." Read more
"well laid out, dense with information and examples. The book itself is hard cover and a quality binding, has that 'new book' smell." Read more
Customers are mixed about the value of the game. Some mention it's worth the price, while others say it'll never be worth it. They also say the delivery price is low, and the game is unsatisfying.
"...It's a little esoteric, but worth the buy. Even if youre only going to read it, steal some ideas for your main game." Read more
"...Because of all that, it felt inconsequential, and in the end, unsatisfying." Read more
"...Excellent quality for the price.Only two criticisms:..." Read more
"...It is a bargain at the price - most hard back game books cause about twice as much as this one did." Read more
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There is a system of "Stress" which allows players to call a flashback to resolve some sort of problem on a job. Running down the 3rd floor hallway of some manor? Guards at your heels? Only way out is by jumping through the window? No problem! Call a flashback to say that you had prepared a team of animals and a wagon full of nice soft garbage to cushion your fall and make your escape.
I love the Stress system because it both allows people to get around the awkward planning portions of most RPG missions while also limiting their ability to pull off weird stunts. Stress is a very important resource to manage, and is generally onerous to get rid of. Use it wisely, but use it.
The progression system is very inspiring, with a couple rules that really encourage your players to take risks!
The setting for Blades in the Dark is phenomenal, with the only "problem" being that there is so much information about the history of Duskval that it can be daunting to learn. I recommend getting around this issue by figuring out what your group wants to play as, and learn only the relevant material. That makes things very easy to figure out, and still allows a rich background for your campaign.
All in all, the Blades in the Dark rules and universe are fantastic for anyone with a dark gothic/steampunk interest and a few friends who are willing to try something new. It comes with the added benefit of only requiring a single Core Rulebook (instead of D&D's three core books) to get started. If you go to their website, an abbreviated player packet is available for free so even for a group of 5 people (counting GM), only one purchase is necessary. Several supplements are also available for free on their website, which I highly recommend checking out. Map packs for EVERY BUILDING IN THE CITY are also available, at an extra charge for each pack. I haven't needed them, but for those who just have to get a map for every encounter they are available and extremely high quality.
The game supports you along this journey with an interesting and fleshed out city to explore. One city may sound small, but for your players (a lowly gang of criminals) it becomes a true playground. Balancing between trying not to get caught but getting away with the most coin possible in each session becomes a tightrope act, and not every character is going to make it. The city is lethal, and even those who survive may find themselves taking on permanent changes to their character as trauma builds up.
As doom and gloom as it sounds, the game in action is actually a blast of energy that easily allows a group of players to all have their moment in the spotlight in a single session. Because the system doesn't get bogged down in numbers bloat, the dice are easily readable at any level, and the flow of the game doesn't get broken by everyone having to crack open the corebook again to understand the rules. Once Blades clicks (and it does so fairly quickly), it's hard to go back to other TTRPG's.
If you're new to the hobby, this is honestly the best start you could have. If you've been playing for years, you owe it to yourself to see the ideas on display here. Buy a copy just to read, and maybe you'll get just as excited as I did about running a game yourself.
First off I have to say this is one of the best put together rpg books I’ve ever had the pleasure of reading. The binding is perfect, pages easy to read, and the black and white art really pops. Just a joy to read and look through.
The setting for Blades in the Dark is very interesting and plays to its systems well. The blend of steampunk, fantasy, horror, with enough realism to keep it tied to the familiar is a nice blend that lends itself to telling a story about a bunch of criminals trying to make a name for themselves and survive in this dark, dystopian Victorian world. I also like the little design notes touches in the first chapter that explain why the game is designed like it is. This isn’t a game of grand heroes changing the world for the better. Your group is never going to reverse the catastrophe that plunged the world into darkness. But they can get rich and retire in luxury if they don’t die or end up crazy first.
The system is a bit more complex then Fate but lends itself to narrative over system play and tracking world stuff such as gang vs. gang warfare and such. It’s clean and only uses D6’s.
The publisher is responsive to questions and there’s some great game aid resources available.
Definitely recommend this game if you’re sick of swords and sorcery hero epics or space opera adventures and want something different and dirty.